What You Need To Know About Modern Warfare II Confusing Weapon Mods, Tuning

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Farah looks at her equipment.

Screenshot: Activision / Kotaku

If you have an appetite for destruction, Call of Duty: Modern Warfare II is happy to provide a nearly endless supply of weapons that you can customize to an absurdly charming degree. Seriously, this is about as much fun as sorting my nail polish colors.

But it’s not about making all your other non-binary soldiers, boys, girls and friends envious of your brutal styles; there are a ton of stats you’ll want to understand as well. For every attachment you put on a gun, there are clear pros and cons. And once you max out on any firearm, you unlock weapon tweaking, allowing you to tweak how weapons feel and work even more.

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modern warfare ii gives you a lot of room for freedom, style, and min/max, so while time will tell what the god tier meta will be, don’t be afraid to jump in and experiment with a setup that helps you scale in marker. while looking great and suiting your style of play.

This guide focuses solely on the firearms you aim and shoot, that is, your primary and secondary weapons. Let’s delve into.

A screenshot from Call of Duty: Modern Warfare II shows the M4 weapon platform.

Screenshot: Activision / Kotaku

Call of Duty: Modern Warfare II weapons 101

As soon as you load up the game, you will see a set of tabs at the top: Play, Weapons, Operators, Battle Pass, and Shop.

Selecting Weapons will take you to where you can order your Loadouts, Killstreaks, and Vehicle Customization. In Loadouts, you’ll notice that you can have up to 10 custom settings, so don’t worry about having to commit to a limited selection. A loadout is made up of six elements: you can choose between a primary and secondary weapon, as well as your tactical and lethal gear, your perks, and a field upgrade.

Your team is presented in a horizontal bar on the “Edit Teams” screen. Selecting a specific loadout will allow you to configure each of the six types. Some of your available weapons are dictated by the perks you have active for that loadout. Primary weapons have the following types:

Primary Weapon Types

  • assault rifles
  • battle rifles
  • SMG
  • shotguns
  • LMG
  • marksman rifles
  • sniper rifles
  • messy fight

There are only three types of secondary weapons.

Secondary Weapon Types

Weapons are further divided into platforms, which are laid out much like a skill tree in an RPG, indicating the attachments you can unlock for any given weapon. When looking at a weapon on the equip or weapon menu screen, you can see the platform progression by pressing V on the keyboard (trackpad on PlayStation, look button on Xbox).

The M4 platform, for example, is a family of weapons consisting of the M4 Assault Rifle, 556 Icarus LMG, FTAC Recon Battle Rifle, M16 Assault Rifle, and the FSS Hurricane SMG.

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You level up each weapon by going out and scoring kills. Some weapons from a specific platform are locked behind a weapon tier. For example, to get the Bryson 890 shotgun, you need to build your Bryson 800 up to level 16. You can also level up each individual weapon to further customize the attachments.

The Gunsmith menu displays a variety of weapon modification options.

Screenshot: Activision / Kotaku

Weapon and Attachment Customization with the Gunsmith

When viewing a specific loadout in the menus, some weapons will have a “Gunsmith” option. Here you can change the way your weapon is built.

In the Gunsmith’s “Build Weapon” tab, you can install numerous different “Mods” on the weapon’s optics, muzzles, magazines, stocks, and ammo types. You can select up to five mods at any one time and you can also swap out the weapon’s receiver, essentially its core that everything else connects to, for others in the weapon’s platform family. (Note that not all weapon mods within the same platform are intercompatible.)

After making changes in the gunsmith, you can jump right into the firing range to test out the look of the new mods. It also loads pretty quickly, so while you can’t directly A/B compare certain mods, you can still get a good feel for each selection without forever getting stuck behind a loading screen.

Each mod affects stats in unique ways, and each has specific advantages and disadvantages. The 419mm EXF gun, for example, will increase your damage range, hipfire accuracy, and bullet speed (pros), but at the cost of down sight speed and hip recoil control (cons). ).

The second tab on the Gunsmith interface is “Customize”. This is where you can apply different weapon charms, skins, decals, and more. Each camo skin will have different requirements, but it’s very similar to unlocking attachments: you only earn weapon XP by scoring kills and completing specific challenges listed under each camo skin. There are also Weapon Mastery challenges for you to complete once you’ve unlocked the Gold, Platinum, Polyatomic, and Orion skins.

The higher you level up a specific weapon, the more attachments you will have access to. Once you max out on a specific weapon, you can start tweaking those attachments for even more control over their performance.

The weapon adjustment menu displays a number of options to modify a weapon's stats.

Screenshot: Activision / Kotaku

Weapon Tuning modern warfare ii

Weapon tweaking allows you to further tweak the pros and cons of each attachment. Remember, you must reach level 20 with a specific weapon to adjust the mods.

You can’t adjust all of the attachments, but the ones you can offer are two sets of sliders that will allow you to make the most of a weapon’s strengths, or push back on the downsides a bit. Note that these are all fine adjustments. If you want to maximize your speed from Aim Down Sights, for example, you’re better off going for mods that prioritize that rather than trying to compensate for slower ADS speeds by adjusting weapons. That said, the high TTK rate of modern warfare ii it means that even the finest adjustments can make a difference in the heat of the moment.

The image on the right uses weapon tuning to compensate for slower aiming down sights.
gif: Activision / Kotaku

Weapon tuning is best used once you’ve got a good idea of ​​the weapons and mods you like. This stage of weapon customization is more of an art than a science, so expect to take your time figuring out what works best for you.

Weapon leveling on modern warfare ii

Maxing out your weapons is one of the main goals of the game, and you will progress the most with the weapons you actively use. Keeping a gun holstered or slung over your shoulder is not enough; to level up a weapon, you have to be out there using it to put lead on your enemies.

With so many weapon options, it’s not a bad idea to stick to a couple of weapons, two or three at the most, when starting out. Playing with the Overkill Perk equipped (available with the default Assault pack) is a good way to see what it feels like to wield two primary weapons at once.

The weapon progression tree shows various attachments to unlock.

Screenshot: Activision / Kotaku

Don’t forget to take advantage of weapon XP boosts as well. You can select them on the multiplayer matchmaking screen. Be careful though, as your XP boosts count down in real time outside of matches. With that in mind, it’s best to save your XP boosts to use on playlists that aren’t as heavy on queue times.

Quick Play and Ground War typically have faster queues. However, keep in mind that 32v32 modes, like Ground War, may cause you to engage in firefights less often, as you’ll often be spending time moving between objectives. On the other hand, that can be a good opportunity to level up a sniper or marksman rifle, since you’ll have more distance to work with. If you’re looking to level up close-range weapons like shotguns, the smaller 6v6 sets may be your best bet, but your mileage may vary.

One thing I like to do is reserve a charge specifically for leveling weapons. Label it “Leveling” and just use it to switch weapons you want to progress, leaving your main loadouts intact and free to select when you want to change your playstyle in a match.

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If you change a weapon in a loadout that you plan to use regularly, all mods will be reset, which is not ideal. A dedicated “Leveling” loadout will allow you to prioritize your remaining nine loadout selections with the weapons, mods, and tunings you prefer. You may also want to prioritize certain perks that can make leveling up a bit easier. Overkill, for example, will allow you to have two primary weapons on the field, so you can progress with two at once (although again, you need to be actively using a given weapon to gain weapon XP). I also like having Fast Hands equipped for a leveling charge as it allows for quicker changes between weapons, useful when you’re trying to train both. Scavenger is another nice perk for leveling weapons as you will be able to get more ammo during a game.

modern warfare ii it doesn’t disappoint when it comes to delivering a bunch of fun guns to shoot and blow shit up. He spends a little time equipping his weapons and he will likely play better and look better while on the field. And once you have an idea of ​​the weapons and mods you prefer, don’t forget to try the weapon tuning to further fine-tune how the game feels to you.

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