Warzone 2.0 DMZ Tips and Tricks: How to Play COD’s Newest Game Mode | digital trends

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While the standard multiplayer modes of the Call of Duty series have kept players coming back for over a decade, it was the introduction of war zone in 2019 that took the series to new heights with one of the most polished and addictive battle royale modes yet. Unlike the yearly releases, that free-to-play mode has been iterated and updated over the years and has only now been replaced by a full sequel known as war zone 2.0.

In addition to revamping the main Battle Royale mode with a new map, mechanics, weapons, and more, war zone 2.0 it also introduces a new mode called DMZ. This mode is inspired by games like escape From Tarkov, in which the races are shorter and focus on getting into a map, gathering as much valuable loot as possible by completing objectives, and getting to the Exfil location before you are killed by the AI ​​or other players. This mode requires a mindset unlike any other in Call of Duty, so here are some tips and tricks to make your first run in the DMZ a success.

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unequip your shotgun

Before you even load up your first DMZ match, it’s automatically set up with a loadout that comes with two weapons: an M4 and a shotgun. You’ll want to immediately remove that shotgun from your loadout because while could be helpful in very specific situations, you are more likely to have a hard time helping yourself. You see, when you inevitably die in the DMZ, you lose everything you have on you. So if you take that shotgun with you, you will end up wasting it. Also, having a free weapon slot open makes it easier to pick up a better weapon in the field and hopefully take it with you.

How stashes work

Character standing on top of a platform in Warzone 2.0.

Speaking of inventory, DMZ introduces a new mechanic called Stash. Your Stash is your DMZ inventory that has four sections: On-Soldier, Key Stash, Loadout, and Weapon Stash.

Their On-Soldier slot is the simplest. What you equip here is what your Operator will have with them when they arrive in the DMZ. This includes Self-Revives, armor, Kill Streaks, and gas masks.

Key Stashes are where you keep cards that you find but don’t use during a match. Key Cards are used to open Strongholds, and if you mine with them, you can carry them over to your next game right from the start so you don’t have to locate one on the map.

The loadouts should be familiar to anyone who has played any of the recent Call of Duty games. This is where you set up your weapons, gear, and field upgrades for the match ahead.

The last thing is your weapons stash. While it sounds like it would be the same as your Loadout, however, this is where all the weapons you can use in your Loadout are stored. Right from the start, you receive some free contraband weapons that are exclusive to DMZ mode. As mentioned in the first tip, if you die in a match with any of these weapons, they will be gone forever. Any weapons you pick up from other players or AI and successfully draw will be added to this Stash.

If you find a weapon that you want to make sure you don’t lose even if you die, you should put it in its secured slot. Any weapon placed in one of these slots will stick around even if you die in the DMZ, though a cooldown timer will go on. You start with just one secured slot, but you can unlock more.

Do faction missions

Character calling in killstreak in Warzone 2.0.

Faction quests are also new to war zone 2.0. These are objectives you can choose to complete while in a DMZ match that can net you additional Contraband, XP, Tokens, Operator Skins, Weapon Blueprints, and other rewards. These missions are related to the three factions introduced in DMZ mode, but must be selected prior to you start a match You can select up to three to activate at once, and completing them will allow you to progress to higher levels in that faction’s missions.

These faction missions start off easy, like looting five caches and five items in your backpack or acquiring and spending $60,000 in one match, but get more difficult later on. Naturally, the harder they get, the better the rewards.

keep only the good things

A fortress in Warzone 2.0.

Even more than the Battle Royale mode, the DMZ mode is packed with loot. You will find all sorts of junk that you can refill your inventory with, like light bulbs, but these are very low value items and should mostly be ignored. Your inventory space is very valuable in this mode, so prioritize the good stuff like video game consoles, laptops, and vintage wine which can sell for a lot more money when sold or translate to more XP if saved and mined.

fight from range

A small island in Al Mazrah in Warzone 2.0.

You’ll be fighting a mix of AI and player-controlled enemies in the DMZ, but in both cases, you’re better off engaging from longer ranges. AI soldiers, particularly in the DMZ, aren’t very accurate at longer ranges, generally allowing you and your squad to take out an entire unit without much risk. Also, by engaging from range first, you can explore an area much more thoroughly and not be caught off guard. There are almost always more enemies in an area than meets the eye at first, and once the bullets start flying, those invisible AI soldiers will make themselves known.

Other players will obviously be less predictable, but shooting from distance will at least allow you to choose the right moment to shoot or not, plus it will allow you to hit some free kicks before they can spot where you’re attacking from.

Have a plan

The new Gulag in Warzone 2.0.

Most of the time, the plans in war zone 2.0Battle Royale mode is created and adjusted on the fly. That doesn’t work as well in DMZ mode. Because you’re in charge of what you do, where you go, and most importantly, when you leave, having a plan in place will prevent you from overextending yourself and dying in most races. Fortunately, DMZ mode offers easy targets to set yourself.

Faction missions are an obvious way to set a goal for a match, they are easy to follow and always give you a reward to look forward to when you mine.

Strongholds and bosses are two other perfect targets for yourself. Sure, you could just go in, kill some AI and maybe some players, take what you find and head out, but you’ll progress at a snail’s pace that way. DMZ rounds last 30 minutes, which might seem like a long time, but it goes by faster than you think and even faster if you get killed wandering aimlessly.

use vehicles

Characters running down the road in Modern Warfare II.

Speaking of that time limit, if you find a free vehicle, take it. The DMZ is huge and getting around on foot can be dangerous and difficult. A vehicle not only allows you to position yourself faster and safer, but it is also a powerful AI killing tool. These bots are extremely bad at avoiding an oncoming car, even bosses, so running over them is an easy way to score some easy kills.

Finally, having a vehicle is almost required to reach an Exfil zone. This is when you are most vulnerable and when you are going to hurt the most.

Exfil locations are random but can be reused

Running soldiers in Modern Warfare II.

And that brings us to the Exfil locations. You can never rely on Exfil power from the same spot in any two DMZ matches, as they are random each time you enter a match. Take a second to locate them once you’re in a game to plan which one you plan to go to after completing your objective or in an emergency. You can easily find where all the Exfil points are in your game by looking at the map for the exit symbols.

However, all other teams in your party have the same Exfil Points as you. In addition to causing tense fights, this can cause you to arrive at one of these locations after another team has already called and boarded the helicopter to leave. If this happens, you’ll find that you can’t call Exfil, but don’t give up hope or risk going somewhere far away. As soon as the currently leaving team has left, the point will reactivate and you can call the next helicopter to escape.

Withdraw while you are ahead

Characters with armor in Warzone 2.0.

This is the most unique part of DMZ compared to any other Call of Duty game mode and actually most FPS games. In all other modes, you fight to the death, but in DMZ, you have to weigh the risks and rewards of staying in a match against trying to earn more XP, weapons, and other loot with the possibility of losing it all if you die. . This goes back to the advice on goal setting, but you should always consider when the right time is to cash in on what you have.

A full inventory, especially if you have new weapons or a lot of high-value loot, is a great indication that there’s no reason to stick around, other than finishing one or more faction quests.

When you decide it’s time to leave, go to the nearest Exfil location and call the helicopter. You’ll need to survive here not only until the helicopter arrives, but also until it takes off, leaving plenty of opportunities for other teams to gank you at the last moment, as calling an Exfil alerts everyone else in the match.

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